Apex Legends Triple Take Choke
               
            
              
              The              Triple Take              is a triple-barreled semi-automatic marksman rifle that utilizes                                              Energy Ammo. It fires iii projectiles, i in the center and two to the sides, consuming three ammo each shot. When                              
                            Choke is active, the spread of the pellets is profoundly reduced while aiming downwards sights.            
The Triple Take can be enhanced with the                                              Kinetic Feeder                            Hop-Up, which automatically adds 1 round into the magazine every second and speeds up the choke part while aiming down sights as long as the wielder is sliding.            
Stats [ ]
Attachments [ ]
- Optics
- Other
- Hop-Up
-                                   Kinetic Feeder 
Damage contour [ ]
| Target | Modifiers |  | Shots to impale | |||||
|---|---|---|---|---|---|---|---|---|
| 100 HP | 150 HP | 175 HP | 200 HP | 225 HP | ||||
| Caput | None | 111 | 1 | 2 | ii | ii | iii | |
|  | 102 | 1 | 2 | 2 | 2 | 3 | ||
|  | 87 | ii | two | 3 | iii | 3 | ||
|  | 81 | two | 2 | 3 | 3 | 3 | ||
| Body | None | 63 | 2 | 3 | iii | 4 | 4 | |
|  | 54 | 2 | 3 | 4 | four | 5 | ||
| Leg | None | 57 | 2 | 3 | 4 | iv | 4 | |
|  | 48 | 3 | 4 | 4 | 5 | 5 | ||
- ↑ Assumes all three bullets hit.
Arenas [ ]
| Purchasing | Base | ★ | ★★ | ★★★ | 
|---|---|---|---|---|
| Upgrade |  |  |  |  | 
| Total |  |  |  | 
| Attachment | ★ | ★★ | ★★★ | ★★★★ | 
|---|---|---|---|---|
|  | ✔ | ✔ | ✔ | ✔ | 
|  | ✔ | ✔ | ✔ | ✔ | 
|  | ✔ | ✔ | ✔ | |
|  | ✔ | ✔ | ✔ | |
|  | ✔ | ✔ | ||
|  | ✔ | ✔ | ||
|  | ✔ | |||
|  | ✔ | ✔ | ||
|  | ✔ | ✔ | 
Advanced Stats [ ]
| Variable | Value | Notes | 
|---|---|---|
| id | doubletake | How the weapon is referred to in the files. | 
| fire_rate | 1.2 | Expressed in rounds per second. | 
| projectile_launch_speed | 32000 | Expressed in hammer units per second. Equals to 812 m/s. | 
| headshot_distance | 17716 | Distance at which shots tin can no longer bargain headshots. Expressed in hammer units per second, equals to 450 meters. | 
| spread_stand_hip | 4 | Hipfire spread radius while standing. | 
| spread_stand_hip_run | 6 | Hipfire spread radius while walking. | 
| spread_stand_hip_sprint | vii | Hipfire spread radius while sprinting. | 
| spread_crouch_hip | 3 | Hipfire spread radius while crouching. | 
| spread_air_hip | 8 | Hipfire spread radius while in the air. | 
| deployfirst_time | one.five | Fourth dimension before the weapon can be fired after first picking it up. Expressed in seconds. | 
Skins [ ]
There are a full of 71 skins for the Triple Take: 16 Legendary, ix Epic, xxx Rare, and 16 Common.
-                       Commencement Strike 
 ane,200 
-                       Absolute Zero 
 i,200 
-                       The Invader 
 1,200 
-                       Triple Crown 
 1,200 
-                       Tamed Beast 
-                       The Sea Stalker 
 Needs Start Strike
-                       The Torso Snatcher 
 Needs The Invader
-                       Nether The Sun 
 Needs Absolute Null
-                       Witchcraft 
-                       Hyperdrive 
-                       Deresolution 
 Needs Triple Crown
-                       Ghillied every bit Charged 
 Needs Showtime Strike
-                       Curse of the Awaken 
-                       Abstract Idea 
-                       Decease Wrap 
-                       Prime Precision 
-                       Middle of the Storm 
 400 
-                       Trial by Fire 
 400 
-                       Lawmaking of Honour 
 400 
-                       Off the Grid 
 400 
-                       Break the Enemy 
 400 
-                       Rough Seas 
-                       Gift Wrapped 
-                       Electric Flux 
-                       Carmine Gold 
-                       Solstice 
 lx 
-                       Warlord 
 60 
-                       Shockwave 
 60 
-                       Fun Fair 
 60 
-                       Rock Bed 
 sixty 
-                       Kaleidoscope 
 60 
-                       Clockwork 
 60 
-                       Slither 
 threescore 
-                       Ladybug 
 threescore 
-                       Envy 
 threescore 
-                       Nile 
 60 
-                       Coral Reef 
 sixty 
-                       Morning time Dew 
 60 
-                       Creation 
 60 
-                       Zeal 
 threescore 
-                       Harvest 
 Level 02
-                       Whirlpool 
 Level 93
-                       Lightshow 
 Level 94
-                        Water ice Clouds Water ice Clouds
 November 2019
-                       Metallization 
 Level 63
-                       Scarab's Bite 
 Level 19
-                       Ocean Breeze 
 Level 65
-                       Focused Strategy 
 Level 31
-                       Snake Eyes 
 Level 79
-                       Iconic Aim 
 Level 79
-                       Warning Colors 
 Level 20
-                        Spring Tranquility Spring Tranquility
 August 2021
-                       Orange Trounce 
 Level 68
-                       Links To The Past 
 Level 29
-                       Fantastic Trails 
 Level 33
-                       Manufacturing plant Issue 
 Default
-                       Midnight 
 thirty 
-                       Fundamental 
 thirty 
-                       Arctic 
 30 
-                       Sunfire 
 30 
-                       Clearwater 
 xxx 
-                       Flamingo 
 30 
-                       Sandstorm 
 30 
-                       Rainforest 
 thirty 
-                       Evergreen 
 30 
-                       Orchid 
 thirty 
-                       Bengal 
 30 
-                       Yellowjacket 
 30 
-                       Lagoon 
 30 
-                       Clover 
 30 
-                       Oceanic 
 30 
History [ ]
| Patch notes | 
| 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 | 
Gallery [ ]
-                   Concept art for the Abstract Thought pare by Dallas Doan.[1] 
-                   
-                   
-                   
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See also [ ]
- Triple Have (Apex Legends Mobile)
- D-2 Double Take (Titanfall ii)
References [ ]
- ↑ Dallas Doan on ArtStation
| Weapons in Apex Legends | |
|---|---|
| see also: Supply Drop Weapon • Fully kitted weapon • Rampart's Custom Modded Paintball Weapon | |
| Assault rifles |                                                        | 
| Sub machine guns |                                                        | 
| Light auto guns |                                                        | 
| Marksman weapons |                                                        | 
| Sniper rifles |                                                        | 
| Shotguns |                                                        | 
| Pistols |                                                        | 
| Grenades |                                                        | 
| Ammo |                                                        | 
| Other |                            | 
Apex Legends Triple Take Choke,
Source: https://apexlegends.fandom.com/wiki/Triple_Take
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